A Spatial Approach to Instruction: Impact on Children's Achievement and Attitude

Overview  |  Learning Problem  |  Design Process  |  Theory & Rationale  |  Learning Solution  |  Assessment

 
Theoretical Perspectives

There is not much literature backed by research available that indicates that an instructional model rich with three-dimensional simulations has a positive effect on the achievement of students and their attitude toward science. However, the following research summaries provide a direction to this project:

  • Constructing knowledge and virtual worlds: Knowledge diffusion in future camp 97. Barab, S. A., Hay, K. E., Barnett, M. G., & Squire, K. (1998). Paper presented at the Annual meeting of the American National Research Association, San Diego, CA

The focus of this study is on student-centered learning environments that support natural complexity of content, avoid over-simplification, engage students in knowledge construction, encourage collaboration, and present instruction in real-world contexts where problem-solving is a fundamental aspect of the learning process.

The purpose of this study was to explore learning and instruction within a collaborative, student-centered, and open-ended learning environment. The study takes into account not only the interactions among students or between students and teachers, but includes student-resource interactions with an emphasis on student-technology interactions. The student-technology interactions stems from the researchers’ belief in the potential of emerging technologies to transform the learning experience from one of passive reception to one of active involvement.

  • Virtual Solar System Project: Building Understanding through Model Building. Sasha A. Barab,1 Kenneth E. Hay,2 Michael Barnett,1 Thomas Keating

In this paper, the researchers contend that astronomy education should make a transition from an emphasis on delivering content through large-class lectures to a focus on supporting students as they engage in authentic inquiry that involves the construction of scientific models.

The computational modeling and desktop Virtual Reality technologies allow students to enact basic astronomy concepts into dynamic, three-dimensional scale models. These models can then serve as a vehicle for students to pose inquiry questions as they come to understand the dynamics of the solar system.

  • The Effects of an Inquiry-Based Instructional Method on Earth Science Students' Achievement. Chang, C. Y., & Mao, S.-L. (1998).

This study examined the effect of an inquiry-based instructional method on secondary school students’ achievement in earth science. Students were treated as two experimental groups, one receiving two weeks of inquiry-based instruction while the control group received the traditional lecture-type instruction. Data were analyzed on the posttest score with the pretest as the covariate. The results indicated that the students who were taught using the inquiry-based instructional method scored significantly higher than those who were taught with the traditional lecturing approach. In addition, a significant improvement in the achievement test at the comprehensive- and integrated-level test items was established.

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Design Rationale

The design of the product is based on the following design principles:

  • Usability or ease of use

  • Prior knowledge of learners

  • Provide opportunities for learning

  • Interactive and Engaging

  • Contextualization of activities

  • Collaborative activities

  • Coach/Mentor (real or virtual)

  • Opportunities to practice the learning

  • Motivating (challenge, curiosity, fantasy, control)

  • Multiple learning styles

  • Feedback to reinforce, correct, and motivate

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