Anywhere Anytime Learning. Mobile Tech & Informal Learning Context.
General Education Projects
- Globey: Virtual e-Pet to Promote Environmentally-friendly Behavior
- CHUM: Context-aware Haptic Ubiquitous Mobile Device
Globey Virtual e-Pet to Promote Environmentally-friendly Behavior
Globey and Friends
"Interactive virtual e-pets for your mobile phone. Adopt a pet. Learn to reflect about important issues. Plan to act. (Your pet will remind you!) Share and interact with fellow pet owners. Together, we can build a world of empathy and action!"
With a team of LDT cohorts, Chen Kee, Haggai, and Prow, envisioned and prototyped a web/mobile device-based system that would promote environmentally-friendly behavior among school-aged children through reflection, sharing, and interaction with e-pets.
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EDUC 391X Web-Based Technologies in Teaching and Learning
4 weeks
Ideation, storyboard, production support
CHUM Context-aware Haptic Ubiquitous Mobile Device
Introduction to CHUM
Paper Prototype
CHUM Storyboard
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EDUC 333B Imagining the Future of Learning
3 weeks
Ideation, rapid prototyping, illustration for storyboard
3 weeks
Ideation, rapid prototyping, illustration for storyboard